Texture

Construct a drawable texture structure.

Texture in Lightact's Layer Layouts visual scripting system.
Screenshot of Texture node.

Inputs

TypeNameDescription
TextureGl texture element
TextureA gl::Texture2dRef data structure
Vec2Pair of float values
ULA pair of float values
Vec2Pair of float values
BRA pair of float values
ColorValue represented by four channels - each ranging from 0 to 255
ColorA color data structure

Outputs

TypeNameDescription
2d drawable element2d drawable element structure
OutputReturns a 3d element data structure