Texture opacity mask

Multiplies alpha of the source texture with average values of RGB channels of mask texture.

Texture opacity mask in Lightact's Layer Layouts visual scripting system.
Screenshot of Texture opacity mask node.

Inputs

TypeNameDescription
TextureGl texture element
InputA gl::Texture2dRef data structure
TextureGl texture element
MaskA gl::Texture2dRef data structure

Outputs

TypeNameDescription
TextureGl texture element
OutputReturns a gl::Texture2dRef data structure