Texture cont/sat/brig

Adjusts textures contrast, saturation and brightness.

Texture cont/sat/brig in Lightact's Layer Layouts visual scripting system.
Screenshot of Texture cont/sat/brig node.

Inputs

TypeNameDescription
TextureGl texture element
InputA gl::Texture2dRef data structure
FloatStores floating-point value
ContrastA float value
FloatStores floating-point value
SaturationA float value
FloatStores floating-point value
BrightnessA float value

Outputs

TypeNameDescription
TextureGl texture element
OutputReturns a gl::Texture2dRef data structure