Writes texture to a file.

Screenshot of Write Texture to File node in Lightact's Layer Layouts visual scripting system.
Screenshot

Inputs

Type Name Description
TextureGl texture element
Input A gl::Texture2dRef data structure
StringSequence of characters
Folder String value
StringSequence of characters
Filename String value
BoolTruth value
Overwrite A boolean value

Outputs

Type Name Description
BoolTruth value
Success Returns a boolean value
StringSequence of characters
Error Returns a string value
print

Login to leave your feedback!

Comments are closed.