Read from Handle Name shared memory of Handle Size and outputs a map of strings to strings. The node expects JSON format which is output by JSON Memory Sharer node in Lightact.

shared memory json to string map node unreal engine
Screenshot

Inputs

Type Name Description
String Handle Name Name of shared memory resource.
Integer Handle Size Size in Bytes of shared memory resource.

Outputs

Type Name Description
Map of Strings to Strings Result Map Map of Strings to Strings. Under key ‘Error’ there will be an error description in case Success is false.
Bool Success True if shared memory resource was read and converted to string map successfully. False if there was an error.
print

Login to leave your feedback!

Comments are closed.