Generates a bands texture from parameters.

Screenshot of Bands node in Lightact's Layer Layouts visual scripting system.
Screenshot

Inputs

Type Name Description
Vec2Pair of float values
Resolution A pair of float values
IntStores whole number value
Bands An integer value
FloatStores floating-point value
Width A float value
FloatStores floating-point value
Spacing A float value
FloatStores floating-point value
Offset A float value
FloatStores floating-point value
Angle A float value

Outputs

Type Name Description
TextureGl texture element
Output Returns a gl::Texture2dRef data structure
print

Login to leave your feedback!

Comments are closed.