Changing the resolution of a Thrower/Video screen with eDMX fixtures mapped to it causes a crash

Changing the resolution of a Thrower/Video screen with eDMX fixtures mapped to it causes a crash

Lightact crashes when you change the resolution of a Thrower or a Video screen that’s set up as the source of a Fixture or a Fixture placement. Steps to reproduce Create a Thrower or a Video screen Create an eDMX Fixture or a Fixture placement Set the Source of the … Continued
Background subtraction (MOG2)

Background subtraction (MOG2)

Background subtraction (also known as Foreground detection) is a computer vision algorithm that tries to distinguish foreground objects from the background. There are various approaches to this problem, however, Lightact uses an approach called MOG2 (if you want to delve deeper, check out OpenCV’s BackgroundSubtractorMOG2 class). Background subtraction can be performed … Continued