- Visualizer is where you create a virtual representation of your project. Video screens, projectors and eDMX lights are all created here as well as other 3D objects.
- Sequencer is where you sequence content layers. You can have many sequences which can either loop or transition from one to the next.
- Properties on the right-hand side show (from the top to the bottom):
- Visualizer tab at the top shows all the objects in the Visualizer.
- Assets tab at the top shows all the assets (images, videos, 3D objects and others) that were imported into the project. You can reference these assets in Layer Layouts or, as is the case with 3D objects, place them into the Visualizer.
- Object properties show properties of the selected object in the Visualizer.
- Layer properties show properties of the selected Layer in the Sequencer.
- Sequence properties show properties of the current Sequence
Layer Layouts Window
Every layer you create in the Sequencer has its own Layer Layouts Window that you can open by double-clicking on the layer. In the case of regular layers, the window consists of a large grid area on the left side and properties on the right side. In the grid area you can place and connect nodes, which determine what this layer does, and on the right side, you’ll see all the exposed variables at the top and properties of the selected node at the bottom.
2D and 3D Scene Windows
2D and 3D Scene windows look similar to regular layer window, except for the area at the top. This is where you’ll see the output of the nodes you created in the grid area.
In the Devices window, you can create virtual representations of all kinds of devices that are part of this project. To open it you can also use F7 as a shortcut. For example, you can create Art-Net nodes, IP and USB cameras or Kinects as well as TCP/UDP/OSC readers or senders. All of the devices are created on the left side of the window and when you select them, you can see their properties on the right side.
Video Output Window
In the Video output window, you set up the video outputs (to open it you can also use F6 as a shortcut). On the left side of the window you’ll see all the video screens and projectors you placed in the Visualizer, and on the right-hand side you can create Video outputs and map onto them the video screens or projectors on the left side. Before any video can be output from the physical outputs on your server, you have to bind each video output to one of the available physical outputs.
Fixture Editor Window
Fixture editor window is where you view, edit and create new eDMX fixtures. On the left side of the screen, you’ll see a visual representation of the fixture and its pixels. On the right side, you’ll see a library of all eDMX fixtures (on the top) and the properties of the fixture on the left side.
Curve Editor Window
Curve editor window is where you view, edit and create new curves. Curves allow you to precisely determine a float value through time.
In the Preferences window, you can set up various properties such as webUI login credentials, Art-Net sending framerate and so on. There is more information about here.
In the Performance windows, you can see the Framerate, Draw Time and Video Ram (only on NVidia GPUs) in the last 5 seconds.